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“NAP,” OR “NAPOLEON.” ¯¯¯¯¯¯¯¯¯ The game of Napoleon, or as it is more generally and popularly called “Nap,” was introduced into this country from the United States, it is believed, about 1865, although it is recorded that the game had previously been played for high stakes at some of the more notorious gambling clubs. It is named after the great Napoleon, as the... more...

PAPER BUILDING CARDS Make your building cards of ordinary writing-paper. You may have as many cards as you like, though twelve are all that are used to make the things shown in our photographs. Fig. 1—Cut an oblong out like this. Fig. 2—This is the building card. For each card cut an oblong of paper five inches long and two and a half inches wide. This is a very good size, but you can make them a little larger or smaller. Always... more...

PURPOSE AND PLAN.—This book aims to be a practical guide for the player of games, whether child or adult, and for the teacher or leader of games. A wide variety of conditions have been considered, including schools, playgrounds, gymnasiums, boys' and girls' summer camps, adult house parties and country clubs, settlement work, children's parties, and the environment of indoors or out of doors, city or country, summer or winter, the seashore,... more...

GAMES FOR HALLOW-E'EN Hallow-e'en or Hallow-Even is the last night of October, being the eve or vigil of All-Hallow's or All Saint's Day, and no holiday in all the year is so informal or so marked by fun both for grown-ups as well as children as this one. On this night there should be nothing but laughter, fun and mystery. It is the night when Fairies dance, Ghosts, Witches, Devils and mischief-making Elves wander around. It is the night when... more...

A RUNNING MAZE Form a long line of children—one behind the other. The leader starts running, and is followed by all the rest. They must be sharp enough to do exactly as the leader does. After running for a moment or two in the ordinary running step, the leader changes to a hopping step, then to a marching step, quick time, then to a marching step, slow time, claps and runs with hands on sides, hands on shoulders, hands behind, etc.... more...


It is just as essential that the teacher who enters a schoolroom in September know how to play with children as to teach them. By no better means, perhaps, may the spirit of friendship and co-operation be so thoroughly strengthened and firmly established as through games. The mental, moral and physical growth attained through participation in games cannot be overestimated. To listen to directions, to understand them thoroughly and to execute... more...

PREFACE. “What the child imitates,” says Froebel, “he begins to understand. Let him represent the flying of birds and he enters partially into the life of birds. Let him imitate the rapid motion of fishes in the water and his sympathy with fishes is quickened. Let him reproduce the activities of farmer, miller and baker, and his eyes open to the meaning of their work. In one word let him reflect in his play the varied aspects... more...

GOING SHOPPING A lively game of "talk and touch." The company is seated in a circle, and one who understands the game commences by saying to his neighbor at the right: "I have been shopping." "What did you buy?" is the required response. "A dress," "a book," "some flowers," "a pencil"—whatever the first speaker wishes, provided always that he can, in pronouncing the word, touch the object mentioned. Then the second player addresses his... more...

CHAPTER I BRIGHT-WITS ARRIVES IN PARRABANG, WHERE HE MEETS THE BEAUTIFUL AZALIA AND BEGINS HIS EXTRAORDINARY TASKS Long ago, before geographies were invented, so that it were useless to seek for the kingdom on any modern map, there lived a wise King who had but one son, of whom he was exceeding fond. Under the guidance of learned teachers the young prince had read the Koran according to the seven traditions, studied the writings of the poets... more...